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Combat Solver 0.36.4

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@Torch1230 Torch1230 released this 12 Sep 03:09
· 301 commits to main since this release

0.36.4

简体中文

  • 遗物配置增加 1~3 优先级,3 最高,同等战损下优先保住玩家指定的遗物。

  • 增加带骨肉半血目标,结合其他成长和遗物策略比较回血后的净战损,只为划算的回血额外卖血。

  • 同名敌人增加从左到右的编号,区分千足虫各段;墨之刃生成的小刀显示附魔标注。

  • 摘要栏左侧增加“当前路线摘要”小标题,策略结果和血量保持右对齐。

  • 问题日志包新增提交者的游戏昵称,方便识别反馈来源。

English

  • Added relic priorities from 1 to 3 (3 highest), favoring preferred targets at equal HP cost.

  • Added an optional Meat on the Bone half-HP target that compares net HP loss alongside growth and relic goals, spending extra HP when the healing pays off.

  • Same-name enemies are numbered from left to right, distinguishing millipede segments. Shivs created by Blade of Ink now show their enchantment.

  • Added a "Current route summary" heading on the left, keeping strategy results and HP aligned to the right.

  • Bug report bundles now include the submitter's in-game display name to help identify feedback.