Combat Solver 0.36.4
0.36.4
简体中文
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遗物配置增加 1~3 优先级,3 最高,同等战损下优先保住玩家指定的遗物。
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增加带骨肉半血目标,结合其他成长和遗物策略比较回血后的净战损,只为划算的回血额外卖血。
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同名敌人增加从左到右的编号,区分千足虫各段;墨之刃生成的小刀显示附魔标注。
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摘要栏左侧增加“当前路线摘要”小标题,策略结果和血量保持右对齐。
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问题日志包新增提交者的游戏昵称,方便识别反馈来源。
English
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Added relic priorities from 1 to 3 (3 highest), favoring preferred targets at equal HP cost.
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Added an optional Meat on the Bone half-HP target that compares net HP loss alongside growth and relic goals, spending extra HP when the healing pays off.
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Same-name enemies are numbered from left to right, distinguishing millipede segments. Shivs created by Blade of Ink now show their enchantment.
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Added a "Current route summary" heading on the left, keeping strategy results and HP aligned to the right.
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Bug report bundles now include the submitter's in-game display name to help identify feedback.