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The headline performance improvement in this update comes from ltlly's PR #106, which eliminates a large amount of repeated work in card-transformation routes and makes complex, long-running searches substantially faster.
In heavy combats that repeatedly transform cards, calculation speed can reach roughly 3–4× the previous level at the high end, with substantially less temporary allocation during long searches. Gains depend on the deck and encounter; fights that rarely use card transformation see little change. Card-generation rules, random outcomes, and route-selection rules remain unchanged.
Fixed the search progress bar filling almost immediately and then appearing stuck near the end. Progress now advances against the budget for the whole calculation and keeps clear room until final candidate review is complete.
“Multi-strategy Route Search (Experimental)” remains disabled by default for new installations, and upgrading does not change the player's existing choice. When the standard search projects at least 8 HP loss, the solver suggests trying it under Settings > Performance. This notice can be dismissed permanently. The performance-preset suggestion now uses the same threshold.
The Quark Drive package no longer bundles RitsuLib. Install RitsuLib separately when using the Quark package. Steam Workshop and GitHub packages keep their existing dependency flow.
Special thanks to ltlly for submitting PR #106 and delivering this major performance improvement for complex, long-running combats.