Software Engineer · Full-Stack Developer · Builder of things people actually use for fun or for real
I am a software engineer based in Tunisia with a Holberton School foundation and a habit of shipping real products. I work across web and mobile apps, APIs, game development, and the tooling around them, and I run my own online store selling scripts and assets to a worldwide customer base. That mix has taught me as much about releases, support, and real users as it has about code.
I care about clean, readable code, solving the actual problem, and finishing what I start.
Paste video links, get a finished compilation. ClipForge downloads clips from 1000+ sites and edits them into stitched, silence-trimmed, or beat-synced montages on your own machine, with GPU-accelerated export, vertical and square output, and a browser capture extension. Runs as a native desktop app or in your browser.
Languages
Web and backend
Mobile and Apple
Game development
Tools and platforms
- ClipForge (Python, FastAPI, FFmpeg): a local video compilation maker that downloads from 1000+ sites and builds beat-synced montages, with a desktop app and a capture extension.
- DevToolbox (React): a privacy-first suite of in-browser developer tools, JSON, JWT, Base64, hashing, UUID, and timestamps, that never sends your data anywhere.
- shortlink-api (Node, Express, SQLite): a URL shortener REST API with click analytics, custom aliases, expiry, rate limiting, and a passing test suite.
- dedupe (Python): a command line tool that finds and safely removes duplicate files using a staged hashing strategy.
- Simple Shell (C): a working Unix command line interpreter written from scratch.
Always happy to connect and collaborate.



