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EncoreMP V0.91 beta release

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@Tower-Numid Tower-Numid released this 28 Feb 21:56
· 7 commits to main since this release
05b7486

This is the fourth public release version of EncoreMP, V0.91

What's new?

  • First batch of EncoreMP specific gameplay settings added
  • New spell buying menu logic with spell list ESP files
  • Review of all spell effect costs
  • Minor balance changes elsewhere for existing EncoreMP features

There are many changes to the engine and overall feel of the game, so all feedback is greatly appreciated!

See the main repository page for a list of changes: https://github.com/Tower-Numid/EncoreMP

Feedback can be given in the release discussion area or by messaging the official reddit account, u/QuestionSure3480

This release requires you to use the ESP file EncoreMPV091.ESP for balance reasons. EncoreMP will run without it, but many of the adjusted systems will not be balanced without the ESP file. This file is bundled in this release version.

This version also includes an optional ESP which adds some new content, the optional content ESP overhauls birth signs, races, and delays tribunal assassins spawning until level 10.

Also it is strongly recommended you use one of the spell list ESP files as well, to update the magicka costs of all spells for sale (including player starting spells).

See the "EncoreMP V0.91 ESP companion" file for a list of changes made in the ESP file.

See the "EncoreMP V0.91 optional content ESP companion" file for a list of changes made in the optional extra content ESP file.

See the "EncoreMP V0.91 compiling notes" file for records of all the code changes made in EncoreMP, as well as comments and the decision making behind some of the changes.