This is the sixth public release version of EncoreMP, V0.93 or "Why I will never be mean to people who write documentation again"
What's new in V0.93?
- About 1/3 of features reviewed and balanced (see changelog), plus some bug fixes
- Balanced: Melee, Ranged, Swimming, Spell XP gain, Enchanting XP gain
- Features updated: Climbing, Hand to Hand
- Code cleaned: Player training cost curves, resist magicka code refactored
- Bug fixes: Magicka resistance, skill training costs
- ESP updated to change some XP values from actions, generally magic skills level slower than in previous versions (but still faster than the base game)
- Optional ESP file updated to balance a few racials
- Primary readme updated extensively, lots of reformatting for readability and grammar/spelling mistakes fixed
See the main repository page for a full list of changes: https://github.com/Tower-Numid/EncoreMP
Feedback is greatly appreciated, and I can be contacted via the official reddit account, u/QuestionSure3480
This release requires you to use the ESP file EncoreMPV093.ESP for balance reasons. EncoreMP will run without it, but many of the adjusted systems will not be. This file is bundled in the release download.
This version also includes an optional ESP which adds new content. The optional ESP overhauls birth signs, races, and delays tribunal assassins spawning until level 10.
Additionally, it is strongly recommended to use one of the spell list ESP files as well. These update the magicka costs of spells for sale at merchants, and player starting spells.
See the "EncoreMP V0.93 ESP companion" file for a list of changes made in the ESP file.
See the "EncoreMP V0.93 optional content ESP companion" file for a list of changes made in the optional extra content ESP file.
See the "EncoreMP V0.93 compiling notes" file for records of all the code changes made in EncoreMP, as well as comments and the decision making behind some of the changes.