Releases: TowerworksXVI/Doll-Remolding-Lab
Release list
Doll Remolding Lab v0.1.1
⚠ The folder layout changed — install into a NEW folder
The app now ships as one Doll Remolding Lab.exe at the top with everything else inside an app folder, so the thing you double-click is no longer buried under two hundred files.
Upgrading from v0.1.0:
- Extract this release into a new, empty folder (don't extract over your old one).
- From your old folder, copy these into the new folder, next to the exe:
- your
modsfolder settings.jsonfirst-run.json
- your
- Delete the old folder whenever you like. Caches carry over on their own.
New
- Standalone installs are now detected automatically.
- Texture edits on replaced parts now ship with the replacement instead of being silently left out.
- Better 3DMigoto handling: no double game launch with SSMT-style loaders, and a clear message when a selected loader can't run mods.
- Various bugfixes and UI improvements.
Doll Remolding Lab v0.1.0
First public release.
Pick a character or an enemy, replace, hide or retexture their meshes in Blender, and build a standard, self-contained 3DMigoto mod folder — including full geometry replacement on this CPU-skinned game.
Start here: the usage guide walks from install to a working mod with screenshots. Requirements and details are in the README; common questions in the FAQ.
Install: download the zip below, extract anywhere, run Remold.App.exe. Self-contained — no .NET runtime to install. A GFL2-configured 3DMigoto loader (Nexus GFL2 Mod Loader or SSMT4) is needed only to run the mods, not to build them.