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A Fleet Testing Mod v0.8.0

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@Tranquiliti Tranquiliti released this 23 Feb 23:47
· 20 commits to main since this release
931ca31

Save-compatible

  • Added "SpawnFactionFleets" command
    • Spawns a number of faction fleets using their best faction market or, if they have no markets, a fake (good) market
    • Also supports options like printing the spawned fleets' aggregated stats and composition data
  • "ShowFleetStats" now also displays the following:
    • Average max CR
    • Total officers
    • Average d-mod count
    • Total frigates/destroyers/cruisers/capitals
    • Auto-resolve strength (similar to effective strength, except civilian ships count for far less)
  • Updated "ShowFleetComposition" command
    • Now shows faction and hull IDs rather than their display names
    • No longer considers (D) hulls as separate hulls; they will simply be grouped with their pristine versions
    • Also displays for each hull the percentage of the hull count divided by the total number of ships
  • "ShowPlayerDMods" now shows hull IDs instead of the display name
  • Some code refactors