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A Fleet Testing Mod v0.8.0
Save-compatible
- Added "SpawnFactionFleets" command
- Spawns a number of faction fleets using their best faction market or, if they have no markets, a fake (good) market
- Also supports options like printing the spawned fleets' aggregated stats and composition data
- "ShowFleetStats" now also displays the following:
- Average max CR
- Total officers
- Average d-mod count
- Total frigates/destroyers/cruisers/capitals
- Auto-resolve strength (similar to effective strength, except civilian ships count for far less)
- Updated "ShowFleetComposition" command
- Now shows faction and hull IDs rather than their display names
- No longer considers (D) hulls as separate hulls; they will simply be grouped with their pristine versions
- Also displays for each hull the percentage of the hull count divided by the total number of ships
- "ShowPlayerDMods" now shows hull IDs instead of the display name
- Some code refactors