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Customizable Star Systems v3.0.1
Save-compatible
- Added "tags" option to apply tags to any entity
- Generated player markets no longer have people automatically added to them
- Done for parity with vanilla colonization mechanics
- System objectives (e.g., Comm Relays, Nav Buoys, Sensor Arrays) now point down to their focus entity
- Updated some error messages to include the cause in the stack trace
- The "SpawnCustomStarSystems" command and LunaSnippet now print the stack trace to starsector.log if an error occurs