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Customizable Star Systems v3.0.1

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@Tranquiliti Tranquiliti released this 08 Jun 18:36
· 2 commits to main since this release
af1524f

Save-compatible

  • Added "tags" option to apply tags to any entity
  • Generated player markets no longer have people automatically added to them
    • Done for parity with vanilla colonization mechanics
  • System objectives (e.g., Comm Relays, Nav Buoys, Sensor Arrays) now point down to their focus entity
  • Updated some error messages to include the cause in the stack trace
  • The "SpawnCustomStarSystems" command and LunaSnippet now print the stack trace to starsector.log if an error occurs