GameOfMir Engine Windows Release
Version: v20260721-1b96a62-win
Date: 2026-07-21 11:02:54
Branch: trae/agent-kv0rLR
Commit: 1b96a62
Platform: Windows (x86/x64)
Build Note
This release contains full source code. Use Delphi IDE to compile Windows executables.
See BUILD_GUIDE.txt for compilation instructions.
New Systems
- BUFF/DEBUFF Manager (BuffManager.pas)
- Random Affix Engine (AffixEngine.pas)
- Dungeon Instance System (DungeonManager.pas)
- Monster AI Behavior Tree (MonsterAI.pas)
- Activity Engine (ActivityManager.pas)
- Master-Apprentice System (MasterSystem.pas)
- Guild Tech Tree + Storage (Guild.pas extension)
- GCD Cooldown System (ObjBase.pas/Magic.pas extension)
New Config Files
- BuffDefs.ini - BUFF/DEBUFF definitions
- AffixData.ini - Random affix data
- DungeonTemplate.ini - Dungeon templates
- ActivityData.ini - Activity config
- MonsterAI.ini - Monster AI config
- Guide script - Newbie guide
What's Changed
New Contributors
Full Changelog: https://github.com/Tri250/CXHDDOO/commits/v20260721-1b96a62-win