A collection of fun punishments that you can execute on players who are about to be punished. Drag and drop this into Trinity and it should function fine.
When you want to add a fun ID to a pStub add the tag FunID to the config with the ID for the fun punishment you want to execute. For example:
pStub.Register("Angles", {
Enabled = true,
Name = "Angles",
Description = "Detects invalid source engine angles.",
Category = "Aimbot",
Method = PUNISHMENT_BAN,
FunID = "Balls of Steel",
CheckPitch = true,
MaxPitch = 90,
CheckYaw = true,
MaxYaw = 180,
TimeSinceCreated = 25,
Vehicles = true
})