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Improved revive detection by now taking into account the hitbox instead of distance. This won't fix the scaling problem entirely, but it solves most of it.
Alongside improvement to the revive detection is the addition of a ghost player now emitting a particle at the feet level. This is added to compliment the hitbox changes.
Added usages of the trail particle, added in dimension compatibility and fixed a few things + tweaked command logic a fair bit and changed how the ghost duration config works
Added visuals for revival
Bettered logic and made optimizations with selectors
Have a 1 tick delay for teleportation so high ping players are able to be teleported
This update should deliver more accuracy and not have the issue of not teleporting the player to the death location. This also uses Macros so this means that only 1.20.2 or above!