Ship 6
Changes
- Rewrote the core underlying cards and notes to use a single note type instead of multiple card types
- Fixed the grid game so now it works (last ship I had to forego it as I ran out of time to implement it)
- Added a disable button for disabling games
- Improved some UI
- Improved help messages
- Improved a couple other things
- Fixed some bugs
- Fixed more bugs
- Fixed even more bugs (if you don't believe me, half of the commits have the word 'fixed' in them)
- Made the database cleaner
README with demo link for non-Linux users here