Sycles addon 2.3
What's new
- Compiled with Cycles render engine version 4.5 (last commit at 2 April 2025)
- Bring back OSL-support. In particular implement #15. It allows to render OSL-shaders on OptiX gpu.
- Add new shader nodes:
- Add parameter for phase function in
Scatter Volumenode

- Add
Diffuse RoughnessforPrincipled BSDFnode

- Additional noise types for
Noise Texturenode

- Improved subdivide. In particular now the Cycles render subdivided object with activated motion deform

- Implement #36. It allows to use different texture images at different render frames
- Initial implementation of #3.
- Render NURBS surfaces. By default these surfaces are not rendered. To make it visible, it's required to add
CyclesSurfacecustom property. This property contains two parametersU/V Density. Surface is rendered as a set of square parametric patches. So, these parameters control the polygon density of the surface.

- Render curves. To render it, add the property
CyclesCurveto the curve. Each curve rendered as strand. ParameterDensitydefine the number of points in the curve,Size- the radius. Softimage assume that curves are not renderable. It's impossible to define the curve material.Materialoption box allows to select material from the scene for the curve. The rendering of the curve is not stable, in some unexpected cases it crashed.

- Render NURBS surfaces. By default these surfaces are not rendered. To make it visible, it's required to add
- Implement #12. It's tile rendering mode.
Bug fixes
- #32. In particular fix shadow catcher.
- #33. Properly find custom property by using type instead of the name.
- #31. Now gpu-s are properly detected for the rendering.
Known issues
- Hybrid displacement mode is broken in the Cycles engine (https://projects.blender.org/blender/cycles/issues/30). For now this mode is disabled from the UI. Only
BumpandTrue Displacementare allowed.
