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The book of crossword puzzles now starts with every puzzle completed but one
Paying rent now automatically grants locations for items that would otherwise become unreachable in the next phase of the landlord’s apartment
Removed some metadata from the client zipfile (.DS_Store artifacts from MacOS still present in some folders atm)
New options
Starting Roommates: Player can pick an amount of random recruits to be in their apartment from game start.
Elevator by Floor: When set to true, elevator activation will be granted one floor at a time, rather than all at once.
Client fixes
Fixed bug where buying Item 6 from Mutt’s shop would send the location for buying Item 12
Fixed bug where the boss Obsession was prevented from spawning in the Apartment 12 walls
Fixed bug where death link chat message would be sent on death even if death link was disabled
Fixed bug where the “Ease Regrets” option for Spine on the calendar in the player’s bedroom would not bring her back to life.
Fixed bug where being too late to save Ernest would not cause his ease regrets option to appear
Fixed bug where disabling randomized game skills still removes games’ ability to grant skills
Fixed bug where Wriggly Fred vanishes from the Fred apartment when acquired in the player’s fridge through the randomizer.
Fixed issue where "Suturing Kit" uses were initialized when defeating Taxidermy instead of when acquiring the item
Sam will now have arms until first connecting to archipelago to avoid a bug where the starting cutscene could remove arms after they had been granted to the player by archipelago.
Fixed some missing or swapped item icons
If player missed picking up the item randomized to the "Fred's Apt. Hat Room - Item" location before killing Toxic/Green Fred, then killing “Not A Cowboy Hat” will grant the location instead
Apworld changes
Fixed logic bug where “Teddy” was not considered a requirement for “Apt. 32 Bathroom - Item From Joel (Day 2-5)”
Fixed logic bug where “Myrmidon XII” was not considered a requirement for “Play Video Game - Myrmidon XII”
Fixed logic bug where “Rat Baby Thing” was not considered a requirement for “Apt. 13 - Item From Wall Mouth”
Fixed logic bug where certain worm enemies were considered reachable without completing Nestor and Rafta’s quest (nor were disabled when when Nestor and Rafta’s quest locations were disabled)
Fixed logic bug where Kevin shop item locations were considered reachable without completing Nestor and Rafta’s quest (nor were disabled when when Nestor and Rafta’s quest locations were disabled)
“Worm Egg” is no longer added to the item pool when Nestor and Rafta’s quest locations are disabled
Fixed logic bug where offerings were not considered a requirement for “Pre-ritual Gift From Jasper” (now requires 4 offerings or 3 offerings + Guinea Pig)
Disabling game skills now makes most games not progression items
Adjusted item pool drop rates of some filler items
Adjusted some location names
Difficulty bugs
Fixed bug where extra enemies that only appear in certain difficulties no longer appear in the overworld in all difficulties (this only applies to enemies that are bundled into fights that appear in all difficulties; hard-mode exclusive enemies like the Tooth Fairy in the tooth apartment will still always appear)
Vincent’s apartment is no longer open by default on non-Cursed difficulties, to align better with vanilla behavior
Fixed errors where the following overworld item locations would not appear on all difficulty modes: