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Added a Prev RT HUD row showing the Real Time at the previous level's completion.
Reworked the settings panel's Interface page into sub-pages: Timer HUD now holds the HUD settings and a per-column editor for the new multi-column timer HUD.
Added Interface → Leaderboard (moved out of its own top-level tab) and Interface → Custom Text sub-pages.
Deleting a preset now asks for confirmation.
Details:
Added a Prev RT HUD row (Chinese: 上关RT) showing the Real Time value frozen at the moment the previous level completed — the real-time counterpart of the "Total at Last Segment" row. It defaults directly below Real Time in the second column.
The timer HUD now supports multiple columns: layout.ini uses [column.N] sections (drawn left-to-right by number, an empty column is hidden) where each key is the row's 1-based position, and RealTime defaults into [column.2]. Every row type — including Real Time, Last Run and Wake Up Time — is a regular row you can place in any column; the old show_real_time / show_wake_up_time toggles are gone. The settings panel's Interface tab now opens a Timer HUD sub-page (Chinese: 计时器HUD, with a Back button) holding the HUD general settings and a per-column editor: each Column N dropdown lists every row type with an integer position field (0 hides the row, N > 0 places it at the N-th line, so the same field enables and orders), with a per-column Delete button and a New column button at the bottom. Old [rows] configs still load but are no longer migrated or auto-repaired at boot; the default layout (now including a third column with LastRun / WakeUpTime) is written once on a fresh install.
Deleting a preset now asks for confirmation: the Delete preset button expands into a Confirm delete / Cancel pair, and the confirmation is dismissed when you switch tabs or close/reopen the settings panel.
The settings panel's Leaderboard tab is now the Interface → Leaderboard sub-page (Chinese: 界面 → 排行榜), opened by a Leaderboard button next to Timer HUD and closed with a Back button. Every leaderboard option — content mode, HUD size/offset, entry colors, marker time display, and the subsegment source toggles — is unchanged and still applies live; the separate top-level tab is gone.
Added an Interface → Custom Text sub-page (Chinese: 界面 → 自定义文本) for editing the on-screen custom texts (layout.ini[custom.<n>]). Each text is a collapsible dropdown holding its Content box (template variables such as {gametime} / {date} / {version} substitute live), a Font size slider, Offset X / Offset Y, and its two-color gradient, plus a Delete button with confirmation. The page ends with a New text button that appends an empty text and opens it. The hsr layout text console command gained set <index> <x|y|text|font_size|color_a|color_b> <value> for the same edits.