Release 2.0.0
Changes
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Fix mistake in MTL normal map parsing. These were incorrectly parsed as
map_Nswhen they should be readingmap_Bump. Thanks @azymohliad ! -
Added support for material names with spaces. Thanks @CheezBarger !
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Breaking change: Added an option to not triangulate the faces when loading an OBJ file, passed as an additional bool param to
load_obj. Resolves #22