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v2026.4.9.3
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10 commits
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since this release
HeadsUpCDM
v2026.4.9.3 (2026-04-09)
Full Changelog Previous Releases
- fix: make scale/opacity work on CDM frames, remove anchoring (#4)
- fix: make scale/opacity work on CDM frames and remove anchor-to-frame feature
SetScale/SetAlpha on column frames only affected children — Blizzard CDM
frames (action icons, buff icons) are children of the CDM viewers, not
our columns. Now apply SetScale and SetAlpha directly to each CDM frame
in ReanchorCDMFrames and ReanchorBuffIcons.
Also:
- Unified per-column scale sliders into a single HUD scale slider
- Fixed layout math to account for scaled dimensions
- Removed anchor-to-frame feature (Anchor To PlayerFrame/TargetFrame)
in favor of freeform drag positioning only
Co-Authored-By: Claude Opus 4.6 (1M context) noreply@anthropic.com
- chore: address review feedback
- Add defensive nil guards on settings access in ReanchorCDMFrames and
ReanchorBuffIcons - Reorder OptionsPanel setter calls: reanchor CDM frames before
ArrangeColumns so layout uses up-to-date column dimensions
Co-Authored-By: Claude Opus 4.6 (1M context) noreply@anthropic.com
Co-authored-by: Claude Opus 4.6 (1M context) noreply@anthropic.com - fix: make scale/opacity work on CDM frames and remove anchor-to-frame feature