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v2026.4.9.3

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@github-actions github-actions released this 09 Apr 06:43
· 10 commits to main since this release
e0cc858

HeadsUpCDM

v2026.4.9.3 (2026-04-09)

Full Changelog Previous Releases

  • fix: make scale/opacity work on CDM frames, remove anchoring (#4)
    • fix: make scale/opacity work on CDM frames and remove anchor-to-frame feature
      SetScale/SetAlpha on column frames only affected children — Blizzard CDM
      frames (action icons, buff icons) are children of the CDM viewers, not
      our columns. Now apply SetScale and SetAlpha directly to each CDM frame
      in ReanchorCDMFrames and ReanchorBuffIcons.
      Also:
    • Unified per-column scale sliders into a single HUD scale slider
    • Fixed layout math to account for scaled dimensions
    • Removed anchor-to-frame feature (Anchor To PlayerFrame/TargetFrame)
      in favor of freeform drag positioning only
      Co-Authored-By: Claude Opus 4.6 (1M context) noreply@anthropic.com
    • chore: address review feedback
    • Add defensive nil guards on settings access in ReanchorCDMFrames and
      ReanchorBuffIcons
    • Reorder OptionsPanel setter calls: reanchor CDM frames before
      ArrangeColumns so layout uses up-to-date column dimensions
      Co-Authored-By: Claude Opus 4.6 (1M context) noreply@anthropic.com

    Co-authored-by: Claude Opus 4.6 (1M context) noreply@anthropic.com