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UDJ uses WebSockets to push notifications about resource changes as they happen on the server. WebSockets allow for easy, bi-directional communication between clients and servers.
This call opens up a WebSocket which will receive the active playlist for specified player every time the playlist is updated. An EOF will be sent by the server if the player goes inactive.
/players/player_id/users/updates
GET
This call opens up a WebSocket which will receive the list of users for a specified player every time the list is updated. An EOF will be sent by the server if the player goes inactive.
/players/player_id/permissions/updates
GET
This call opens up a WebSocket which will receive the a list of permissions that change when the permissions for a player change. An EOF will be sent by the server if the player goes inactive.