Mancraft
A Minecraft-inspired game made because apparently touching grass wasn't enough.
What is this? Mancraft is my attempt at creating a blocky world where you can build, explore, and probably break things that weren't supposed to break. It's not Minecraft. It's Mancraf. The lawyers can relax.
Features:
- Blocky world
- Building stuff
- Breaking stuff
- Bugs disguised as "features"
- Powered by determination and questionable life choices
Why did I make this? Because making games is cool. Also because I wanted to learn, experiment, and prove to myself that I can actually build things instead of just dreaming about them.
How do I run it?
- Download the project.
- Follow the setup instructions (if any).
- Press run.
- Pray to the programming gods.
Current Status: Work in progress.
Things may explode. Textures may disappear. Physics may have trust issues.
Contributions: Found a bug? Have an idea? Want to improve something? Feel free to help. Just don't delete the entire project and call it optimization.
Final Words: This project wasn't built with expensive equipment, unlimited resources, or a team of 50 developers.
It was built with curiosity, stubbornness, and the dangerous confidence of someone saying: "How hard can it be?"
Thanks for checking out Mancraf.
Now go craft something.