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Fire v1.4.2

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@Uenhe Uenhe released this 14 Jun 10:22
· 41 commits to main since this release
  • Campaign:
    Optimized Landing Base
    Nerfed Stormy Coast Quads & Rainstorm lightning intensity in final wave
    Fixed Stacked Cultivator not shown in tech tree
    Fixed Rubble Ridge can't be unlocked caused by above BUG
  • Content:
    Database: Font size now adjustable
    New Turret-Fulmination, vanilla Arc upgrade, fires splitting lightning chains
    New Block-Composite Router, instant-transfer version of vanilla Router
    New Block-Unit Healer, constantly repairs units in vicinity
    New Block-Large Payload Conveyor, vanilla Payload Conveyor upgrade; also with its router
    Block-Adaptive Source: Enhanced versatility, now prioritizes optimal ammo for turrets
    Turret-Nightmare: Tweaked laser width & color
    Turret-Gambler: Increased cost
    Turret-Distance: Slightly buffed fire/rotate speed, ammo per shot 4->3, buffed projectile speed
    Turret-Grudge: Tweaked Hardened Alloy ammo
    Block-Stacked Cultivator: Fixed stop working when fully filled with water, yeah it's not intended...
    Block-Flesh Wall: Enhanced versatility, now transfers water to adjacent same blocks automatically
    Block-Flesh Reconstructor: No longer requires Bloody Dirt foundation
    Block-Core Bulwark: Added unique alert when supplied with insufficient power
    Unit-Flesh Units: Fixed enemy corresponding vanilla mech unit not respawning when drowned in Neoplasm Pool; now respawns at safe tiles
    Unit-Pioneer: Now enemy pioneers attempt dash when at low health
    Unit-Mechanical Tide: Optimized main weapon effect
    Vanilla Block-Phase Weaver: Reverted +10 item capacity change in update v1.4.0
    Fixed Setting-"Allow Player Unit to Mine Sand with Single-Tap" not working

  • 战役:
    优化了 降落基地
    削弱了 云海风滩的雷霆和终波暴风雨的闪电强度
    修复了 叠加培养机不在科技树里出现的BUG
    修复了 因上述BUG导致乱石山岗无法解锁的BUG
  • 内容:
    数据库: 现在字体大小允许被调节
    新炮塔-万钧, 原版电弧上位, 发射分裂闪电链
    新方块-复合路由器, 光传版本的物品路由器
    新方块-单位修复仪, 持续修复范围内单位
    新方块-大型载荷传送带, 原版载荷带上位; 以及它的路由器版本
    方块-适配源: 泛用性增强, 现在会尝试以最好的弹药种类填充炮塔
    炮塔-魇光: 激光宽度和颜色调整
    炮塔-赌徒: 造价上调
    炮塔-千里: 略微上调射速和旋转速度, 单次弹药消耗4->3, 上调弹速
    炮塔-潮怨: 硬化弹属性微调
    方块-叠加培养机: 修复了装满水时会停止工作的BUG, 没错这是BUG(
    方块-血肉墙: 泛用性增强, 现在会自动往周围同类方块传输水
    方块-血肉重构厂: 不再需要放置在血土上
    方块-装甲核心: 供电不足时会以独特方式提醒
    单位-血肉系: 修复了敌方对应原版陆战在瘤液池里溺死时不会重生的BUG; 现在会自动重生到附近安全的图格
    单位-先锋: 现在敌方先锋会在残血时尝试冲刺
    单位-械潮: 主炮特效优化
    原版方块-相织布编织器(小布厂): 撤销v1.4.0更新中物容+10的调整
    修复了 设置-"允许玩家单位单击采沙"调整不生效的BUG