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v1.0.1 — Bug fixes
OpenChaos v1.0.1 — Bug fixes
Unofficial modernization of Urban Chaos (1999). Requires original game files (Steam/GOG).
A small patch release on top of v1.0.0 — minor fixes, mostly making custom (non-campaign) maps open correctly, plus a couple of other small fixes.
What's new
Custom maps:
- Fixed custom (non-campaign) maps failing to open. This includes maps that ship loose
.tgatextures instead of a packed bundle — such textures now load and take priority over the bundle (so a custom map's own textures/skins are used). Also fixed opening these maps on Linux (f41b581e,faa6541d,4dd9db74)
Other fixes:
- Fixed alpha-sorting of semi-transparent environment-mapped surfaces (
e6d0fab1) - Fixed mouse input not working in some cases (reported by PCambraia) (
6fd71b5b)
How OpenChaos differs from the original
Full lists of how OpenChaos differs from the retail Urban Chaos:
- Gameplay (controls, camera, combat, vehicles, cheats, mechanics) — GAMEPLAY_CHANGES.md
- Technical (OpenGL renderer, 64-bit, cross-platform, unlocked frame rate, new audio/video backends) — TECHNICAL_CHANGES.md
How to run
- Download the zip for your platform
- Extract into your Urban Chaos game folder (where the
datafolder is) - Run
OpenChaos.exe(Windows),OpenChaos.command(macOS), orOpenChaos.sh(Linux)
Requirements
- Original Urban Chaos game files (Steam or GOG) — any language works
- Windows 10+ (x64), macOS 12+ (Apple Silicon), or Linux x86_64 (Steam Deck compatible)