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Fix POM node not working with subgraphs#2325

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sebastienlagarde merged 4 commits into
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sg/fix/pom-node-subgraph
Nov 2, 2020
Merged

Fix POM node not working with subgraphs#2325
sebastienlagarde merged 4 commits into
masterfrom
sg/fix/pom-node-subgraph

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@alelievr
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Purpose of this PR

Fixed https://fogbugz.unity3d.com/f/cases/1221317/


Testing status

I tested the POM node in a subgraph, as well as in a normal ShaderGraph. I verified that we can still put two POM nodes in a single graph.
I checked that the POM code we use in the HDRP lit shader still works.

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Looks good!

@sebastienlagarde sebastienlagarde marked this pull request as ready for review November 2, 2020 11:29
@sebastienlagarde sebastienlagarde requested a review from a team as a code owner November 2, 2020 11:29
@sebastienlagarde
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Yamato is green (current failure are the regular master failure)

@sebastienlagarde sebastienlagarde merged commit d639ac9 into master Nov 2, 2020
@sebastienlagarde sebastienlagarde deleted the sg/fix/pom-node-subgraph branch November 2, 2020 18:23
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5 participants