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1 change: 1 addition & 0 deletions com.unity.render-pipelines.high-definition/CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -34,6 +34,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.

### Changed
- Change the source value for the ray tracing frame index iterator from m_FrameCount to the camera frame count (case 1301356).
- Change some light unit slider value ranges to better reflect the lighting scenario.

## [11.0.0] - 2020-10-21

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Original file line number Diff line number Diff line change
Expand Up @@ -120,15 +120,15 @@ private static class LightUnitValueRanges

public static readonly LightUnitSliderUIRange[] LuxValueTable =
{
new LightUnitSliderUIRange(LightUnitIcon.BrightSky, LightUnitTooltips.k_LuxBrightSky, new Vector2(80000, 120000), 100000),
new LightUnitSliderUIRange(LightUnitIcon.BrightSky, LightUnitTooltips.k_LuxBrightSky, new Vector2(80000, 130000), 100000),
new LightUnitSliderUIRange(LightUnitIcon.Overcast, LightUnitTooltips.k_LuxOvercastSky, new Vector2(10000, 80000), 20000),
new LightUnitSliderUIRange(LightUnitIcon.SunriseSunset, LightUnitTooltips.k_LuxSunriseSunset, new Vector2(1, 10000), 5000),
new LightUnitSliderUIRange(LightUnitIcon.Moonlight, LightUnitTooltips.k_LuxMoonlight, new Vector2(0, 1), 0.5f),
};

public static readonly LightUnitSliderUIRange[] ExposureValueTable =
{
new LightUnitSliderUIRange(LightUnitIcon.BrightSky, LightUnitTooltips.k_ExposureBrightSky, new Vector2(12, 16)),
new LightUnitSliderUIRange(LightUnitIcon.BrightSky, LightUnitTooltips.k_ExposureBrightSky, new Vector2(12, 15), 13),
new LightUnitSliderUIRange(LightUnitIcon.Overcast, LightUnitTooltips.k_ExposureOvercastSky, new Vector2(8, 12)),
new LightUnitSliderUIRange(LightUnitIcon.SunriseSunset, LightUnitTooltips.k_ExposureSunriseSunset, new Vector2(6, 8)),
new LightUnitSliderUIRange(LightUnitIcon.InteriorLight, LightUnitTooltips.k_ExposureInterior, new Vector2(3, 6)),
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