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Backport of #4246

Purpose of this PR

Fix case: https://fogbugz.unity3d.com/f/cases/1327076/
The depth of field shader has pragma target 3.5. Devices with Adreno 3XX gpus report SystemInfo.graphicsShaderLevel is 35, but due to buggy drivers we have disabled instancing support on them. That causes the depth of field check for SystemInfo.graphicsShaderLevel to pass, but loading the shader fails due to lack of instancing support.

Testing status

Manual testing on Nexus5/Adreno330

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Notes for the reviewers you have assigned.

@rjonaitis rjonaitis requested a review from a team as a code owner November 22, 2021 13:13
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It appears that you made a non-draft PR!
Please convert your PR to draft (button on the right side of the page)
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Thank you!

@phi-lira phi-lira merged commit fb2e8f3 into 10.x.x/release Feb 18, 2022
@phi-lira phi-lira deleted the urp/fix-depth-of-field-on-adreno3xx branch February 18, 2022 08:34
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2 participants