[URP][Backport] fix depth of field on adreno3xx #6358
Merged
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Backport of #4246
Purpose of this PR
Fix case: https://fogbugz.unity3d.com/f/cases/1327076/
The depth of field shader has pragma target 3.5. Devices with Adreno 3XX gpus report SystemInfo.graphicsShaderLevel is 35, but due to buggy drivers we have disabled instancing support on them. That causes the depth of field check for SystemInfo.graphicsShaderLevel to pass, but loading the shader fails due to lack of instancing support.
Testing status
Manual testing on Nexus5/Adreno330
Comments to reviewers
Notes for the reviewers you have assigned.