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When a TouchControl is finished, it's phase becomes "Ended" and stays that way. Should it eventually revert back to "None"? #35

@jackpr-unity

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@jackpr-unity

I was testing Touchscreen by querying Touchscreen.current.touches. Per Rene's direction, valid touches have phase marked as something other than "None." After a touch is first recorded, it will never return to the "None" phase. Instead, when a touch is done it's phase will change to "Ended" and remain in that state. Is it designed that way, or should a touch's state eventually return to "None"?

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