FIX: PlayerInputManager joining not working with kb&mouse schemes (#1023). #1037
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Fixes #1023.
Regression was introduced in 1.0.0-preview.4. The changes to control scheme selection now caused the code to no longer find the right control scheme to use when joining from one device but having a scheme that required more than one device. This also surfaced another problem where the system made it possible to join a player, then fail to set it up correctly, and finally end up with a situation where the player has no
InputUser, no devices, and activates all bindings from all control schemes -- and thus interferes with all other players.Both issues are fixed in this PR. Tests are updated.
Also adds a new "Simple Multiplayer" sample with a bare-bones local multiplayer setup (unlike "Simple Demo", it is really simple...) with split-screen.
Uncovered a bug in
ArrayHelpers.EraseSliceWithCapacityin the process. Also fixed in the PR.