NEW: edit actions and bindings properties (ISX-1374, ISX-1126)#1691
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NEW: edit actions and bindings properties (ISX-1374, ISX-1126)#1691
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…lete-actions-maps-bindings
…tions-maps-bindings # Conflicts: # Packages/com.unity.inputsystem/InputSystem/Editor/UITKAssetEditor/Views/InputActionsTreeViewItem.cs
…ons-and-bindings # Conflicts: # Packages/com.unity.inputsystem/InputSystem/Editor/Internal/InputActionSerializationHelpers.cs # Packages/com.unity.inputsystem/InputSystem/Editor/UITKAssetEditor/Commands/Commands.cs # Packages/com.unity.inputsystem/InputSystem/Editor/UITKAssetEditor/InputActionsEditorState.cs # Packages/com.unity.inputsystem/InputSystem/Editor/UITKAssetEditor/Views/ActionMapsView.cs # Packages/com.unity.inputsystem/InputSystem/Editor/UITKAssetEditor/Views/ActionsTreeView.cs # Packages/com.unity.inputsystem/InputSystem/Editor/UITKAssetEditor/Views/CompositeBindingPropertiesView.cs # Packages/com.unity.inputsystem/InputSystem/Editor/UITKAssetEditor/Views/ContextMenu.cs # Packages/com.unity.inputsystem/InputSystem/Editor/UITKAssetEditor/Views/InputActionsTreeViewItem.cs # Packages/com.unity.inputsystem/InputSystem/Editor/UITKAssetEditor/Views/Selectors.cs
lyndon-unity
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Jun 22, 2023
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Looks reasonable. I've made a couple of queries so will pause before approving. Answers might mean no changes needed though.
lyndon-unity
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Jun 28, 2023
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lyndon-unity
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Good updates, minor comment added. Generally happy to approve
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Description
added the functionality to edit various fields for Actions, Bindings, Composites and Bindings in Composites.
Includes adding, editing, reordering and deleting of Interactions and Processors. See the Ticket here.
Another related ticket was done with this PR: https://jira.unity3d.com/browse/ISX-1126
Changes made
added:
Notes
Checklist
Before review:
Changed,Fixed,Addedsections.([case %number%](https://issuetracker.unity3d.com/issues/...)).Area_CanDoX,Area_CanDoX_EvenIfYIsTheCase,Area_WhenIDoX_AndYHappens_ThisIsTheResult.During merge:
NEW: ___.FIX: ___.DOCS: ___.CHANGE: ___.RELEASE: 1.1.0-preview.3.