Skip to content

Microphone input interrupted by Render Streaming Component... #188

@bwdan

Description

@bwdan

Enabling the render streaming component stops (or lags) microphone input programmatically added to an audio source on a gameobject. Is this by design? When render streaming is on does it take over control of the microphone? If so, is there a way to use the microphone while render streaming?

Metadata

Metadata

Assignees

No one assigned

    Labels

    bugSomething isn't working

    Type

    No type

    Projects

    No projects

    Milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions