-
Notifications
You must be signed in to change notification settings - Fork 398
Description
Package version
Others
Environment
* OS: Windows 11
* Unity version: Unity 2019.4.32f1
* Graphics API: Radeon Graphics
* Browser: Google Chrome
* Unity Package Version: release/3.0.1Steps To Reproduce
I have made a VM instance of windows on GCP and there i have uploaded both the WebServer and also the Standalone Build File of Unity.
I have also managed the Inbound Firewall Rules in Windows Server Machine and also the Outbound Firewall rules.
Current Behavior
Render streaming works with Standalone Build File and WebServer on my local computer and when I deploy the Webserver and Standalone Build File on a windows server on GCP it also works fine with the Public IP in the Chrome browser in Windows Server Machine.
I am able to see Render Streaming by accessing Public(External) IP of Windows Server in Chrome Browser inside Windows Server Machine.
I am using the 3.1.0 release.
Expected Behavior
But when I access the public IP of Windows Server Machine in my Local/Another system I am not able to see the Render Streaming.
I have also updated the Firewall Rules in my Local system, then also i am unable to see Render Streaming in my Local System with same Public IP of Windows Server Machine
Anything else?
Any help would be greatly appreciated!