Package version
Others
Environment
* OS:Windows11
* Unity version:2019.4.4
* Graphics API:Auto Graphics API for Windows
* Browser:Google Chrome Version 105.0.5195.127
Steps To Reproduce


Current Behavior
I ran WebBrowserInput, then opened it in a local browser, and it showed signaling. Js :43 Uncaught (in promise) ReferenceError: Logger is not defined
At Signaling. LoopGetOffer (Signaling. Js :43:7), I read the document carefully, I wonder what the problem is?
Expected Behavior
After the WebBrowserInput scene of Unity Render Streaming runs, the screen is black when opened in Google Chrome, and there is an error message signaling.js:43 Uncaught (in promise) ReferenceError: logger is not defined
at Signaling.loopGetOffer (signaling.js:43:7) I don't know what to do, can anyone help?
Anything else?

