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6 changes: 3 additions & 3 deletions .yamato/meta/environments.yml
Original file line number Diff line number Diff line change
Expand Up @@ -3,10 +3,10 @@ upm:
package_version: stable
intra_pypi_url: https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple
editors:
- version: 2019.4
- version: 2020.3
- version: 2021.3
- version: 2022.1
- version: trunk
platforms:
- name: win
type: Unity::VM::GPU
Expand All @@ -17,7 +17,7 @@ platforms:
packed_webapp_platform: win
test_params:
# todo(kazuki) : this comment is workaround for avoiding template test error on Yamato.
# "PackageTestSuite.PackageValidationTests.PackageHasTests" unittest is failed
# "PackageTestSuite.PackageValidationTests.PackageHasTests" unittest is failed
# Error message : A package must have either playmode or editor tests in it. If you are using a different package for your tests, make sure to use the 'relatedPackages' field in your main package's manifest like explained here: https://confluence.hq.unity3d.com/display/PAK/How+to+add+a+test+project+for+your+package
- backend: mono
platform: editmode
Expand Down Expand Up @@ -100,4 +100,4 @@ test_targets_android:
extra-editor-arg: vulkan
- name: opengles3
playergraphicsapi: OpenGLES3
extra-editor-arg: gles3
extra-editor-arg: gles3
2 changes: 1 addition & 1 deletion .yamato/upm-ci-renderstreaming-packages.yml
Original file line number Diff line number Diff line change
Expand Up @@ -404,7 +404,7 @@ publish_{{ package.name }}:
dependencies:
- .yamato/upm-ci-renderstreaming-packages.yml#pack_{{ package.name }}
{% for editor in editors %}
{% if editor.version != "2021.2" -%} # exclude editor version 2021.2
{% if editor.version != "trunk" -%} # exclude trunk to test
- .yamato/upm-ci-renderstreaming-packages.yml#trigger_test_{{ package.name }}_{{ editor.version }}
{% endif %}
{% endfor %}
Expand Down