Have this on my main project, created an empty sample with player prefab. It casuses a project to run slower every time I enter play mode. On screenshot it's just 9KB, but it can go to whatever value.


Tested with:
Netcode for Gameobjects 1.4.0 & 1.5.1 & 1.5.2
Unity 2022.3.7f1 & 2023.3.2f1