fix: Remove "Script" fields from Netcode components in the inspector [MTT-2947]#2172
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ShadauxCat merged 23 commits intodevelopfrom Sep 22, 2022
Merged
fix: Remove "Script" fields from Netcode components in the inspector [MTT-2947]#2172ShadauxCat merged 23 commits intodevelopfrom
ShadauxCat merged 23 commits intodevelopfrom
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0xFA11
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ShadauxCat
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Sep 7, 2022
| else | ||
| { | ||
| base.OnInspectorGUI(); | ||
| EditorGUI.BeginChangeCheck(); |
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Duplicated code... apparently one cannot add a class in between NetworkObjectEditor and Unity.Editor in the hierarchy without triggering a "public api change" error in the validator, so instead of being able to reuse this code, I have to copy/paste it...
That's pretty silly IMO.
JesseOlmer
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Sep 22, 2022
JesseOlmer
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Sep 22, 2022
JesseOlmer
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JesseOlmer
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jakobbbb
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Feb 22, 2023
…[MTT-2947] (Unity-Technologies#2172) * fix: Remove "Script" fields from Netcode components in the inspector * Standards * standards again * Fix compile errors in minimalproject * Whoops, those version defines were for the runtime, had to add them to editor too. * validator...
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