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Lens Distortion Post Process : Wrong Labels #360

@ChumbaWambalala

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@ChumbaWambalala

So I'm trying to replicate a cctv camera look with fisheye effect. I've set the FOV of the camera and added a lens distortion post processing stack. It turns out that the keypoints positions are not correctly compensated with the effect. Both position and occlusion. Project is in HDRP btw. I checked the output if it was only the labeler visualizer in unity having a problem, but its not. Coordinates were wrong on the final output with lens distortion.

Without Lens Distortion
normal

With Lens Distortion
lensdistortion

Would love to hear a better implementation or any workaround.

Thank you!

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