So I'm trying to replicate a cctv camera look with fisheye effect. I've set the FOV of the camera and added a lens distortion post processing stack. It turns out that the keypoints positions are not correctly compensated with the effect. Both position and occlusion. Project is in HDRP btw. I checked the output if it was only the labeler visualizer in unity having a problem, but its not. Coordinates were wrong on the final output with lens distortion.
Without Lens Distortion

With Lens Distortion

Would love to hear a better implementation or any workaround.
Thank you!
So I'm trying to replicate a cctv camera look with fisheye effect. I've set the FOV of the camera and added a lens distortion post processing stack. It turns out that the keypoints positions are not correctly compensated with the effect. Both position and occlusion. Project is in HDRP btw. I checked the output if it was only the labeler visualizer in unity having a problem, but its not. Coordinates were wrong on the final output with lens distortion.
Without Lens Distortion

With Lens Distortion

Would love to hear a better implementation or any workaround.
Thank you!