Skip to content

Coordinate system of 3D bounding box annotation #494

@eunyoung000

Description

@eunyoung000

Hi there,

We are using Unity for 3D bounding box annotation but not sure about which coordinate system the generated boxes are based on.
Are they (i.e. translation & rotation of the 3d box) based on the camera coordinate system?
Thanks

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions