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0.8.0.preview.4 -> master #358
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* Fix HDRP warnings on 2020.2 * Updating changelog * Fixing HDRP version expression on 2019.4
* Fixing two bugs in KeypointLabeler: AISV-1254 - Some keypoints fall outside of the image bounds AISV-1257 - Partially visible characters with no visible keypoints are not reported * Adding JointLabelEditor with message about Labeling requirement * Reorganizing keypoint docs and elaborating on setup requirements. * Updating PerceptionCamera.md * Fixing issues on 2020.2 and failing test * Add object filtering modes to keypoint labeler * Updating docs for object filtering * Adding link to tutorial * Moving KeypointLabeler.md to proper directory * Update TUTORIAL.md * Updating capitalization Co-authored-by: Mohsen K <mohsen.kamalzadeh@unity3d.com> * Apply doc suggestions Co-authored-by: Mohsen K <mohsen.kamalzadeh@unity3d.com> * Update PerceptionCamera.md based on feedback * Update CHANGELOG.md Co-authored-by: Mohsen K <mohsen.kamalzadeh@unity3d.com>
* addressed feedback - new test for keypoint labeler - added ClearMaterialProperties method to IGroundTruthGenerator - Other fixes * docs clarification * Update CHANGELOG.md * added missing interface method implementation for HDRP * Amending dataset schema to describe correct coordinate system (#255) The summary for the 3d bounding box states the coordinates are from the sensor's reference frame, but the string for the translational component says it's global. I *think* this is just a typo in the doc, so correcting the description to match the summary for this type of entry. * Adding supported version badges (#256) * Cloud rendering support (#227) * Adding support for cloud rendering in the run simulation window * minor fixes * minor update * Update BoundingBox3DLabeler.cs * Update BoundingBox3DLabeler.cs * inner mesh scaling and disabled renderes * A fix that prevents normal sampler returning values outside of min max (#258) * Update pull_request_template.md (#257) * Update com.unity.perception/CHANGELOG.md * Increasing color variety in instance segmentation. (#261) * Increasing color variety in instance segmentation. * Fixing duplicated color issues in InstanceIdToColorMapping introduced after expanding range. * Using other constants in constant for cleanliness Co-authored-by: Mohsen Kamalzadeh <> Co-authored-by: Wesley Smith <wesley@unity3d.com> Co-authored-by: Mohsen K <mohsen.kamalzadeh@unity3d.com> Co-authored-by: Devin Miller (Unity) <mrpropellers@users.noreply.github.com> Co-authored-by: PriyeshWani <priyesh@unity3d.com> Co-authored-by: Steve Borkman <66975693+StevenBorkman@users.noreply.github.com>
* Adding and updating 3d bb tests. * Adding more BB3D tests * Adding more tests for camera transforms and fixing labeler.
Added tooltips to sample randomizers
* Supporting the 'step' button in the editor. * Update CHANGELOG.md * Adding informational log message when frame step is used.
…m-window added uint field element for random seeds
Updated capture package dependency
Changed uint surrogate field USS display attribute to none
Updated Changelog Note
…upport Fixed a compile error when cloud rendering was selected
…issue Categorical parameter fix
…mpling Poisson disk super sampling
* Fixing keypoint bugs when visualizations are disabled (enabling async readback) * Remove commented out code * Pointing to stable ubuntu to work around issue in latest.
Fixed issue with simulation delta times larger than 100
Upgrade capture package dependency
mkamalza
approved these changes
Aug 9, 2021
Contributor
Author
|
We still had some items from the unreleased section in the 0.8.0.preview.4 changelog. Removed duplicates and made a section for Unreleased. |
Collaborator
|
looks good |
mkamalza
approved these changes
Aug 9, 2021
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Peer Review Information:
Merge all changes from 0.8.0.preview.4 back to staging
Editor / Package versioning:
Editor Version Target: 2019.4
Dev Testing:
Tests Added: Various
Core Scenario Tested:
Checklist