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refactor(Math): 重命名近远裁剪面参数为nearPlane和farPlane feat(主程序): 添加详细的错误日志和调试信息输出 style: 统一代码格式和注释风格 perf(渲染器): 优化缓冲区管理和实例化渲染性能 fix(渲染器): 修复着色器程序验证和错误处理逻辑 docs: 更新注释和文档说明
添加输入参数验证和边界检查,防止除零和无效计算 改进日志系统和错误处理机制 优化OpenGL调试输出和错误检测 减少粒子数量以提高稳定性
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fix: 增强代码安全性和错误处理
添加输入参数验证和边界检查,防止除零和无效计算
改进日志系统和错误处理机制
优化OpenGL调试输出和错误检测
减少粒子数量以提高稳定性