Patch v2.2.1 - 3v3 Two-on-One Wall-Pass Tactic
v2.2.1
Patch update for the v2.2 team-signal communication system, focused on the current 3v3 match setup.
Highlights
- Adds a conservative 3v3 two-on-one wall-pass tactic.
- Adds targeted wall-pass CIDs:
- 2600 + PID: WALL_PASS_START
- 2700 + PID: WALL_PASS_READY
- 2800 + PID: WALL_PASS_RUN_READY
- 2900: WALL_PASS_COMPLETE
- Adds configurable
strategy.two_to_one.*thresholds, timing, offsets, readiness radius, and abort behavior. - Sets default
game.number_of_playersto 3 for the current match setup. - Updates README/release archive entry and patch metadata.
Packaging
- Repository source folder excludes TensorRT
.enginemodel files. - Release asset
v2.2.1.zipcontains the full v2.2.1 code package, including runtime engine files for deployment.
Validation
- YAML config parse OK.
- Striker BT XML parse OK.
- Team-signal CID registry standalone C++ syntax check OK.
- Full ROS/colcon build was not run locally because this machine does not have
colcon/ROS installed.