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Patch v2.2.1 - 3v3 Two-on-One Wall-Pass Tactic

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@Unknownuserfrommars Unknownuserfrommars released this 27 Jun 01:02

v2.2.1

Patch update for the v2.2 team-signal communication system, focused on the current 3v3 match setup.

Highlights

  • Adds a conservative 3v3 two-on-one wall-pass tactic.
  • Adds targeted wall-pass CIDs:
    • 2600 + PID: WALL_PASS_START
    • 2700 + PID: WALL_PASS_READY
    • 2800 + PID: WALL_PASS_RUN_READY
    • 2900: WALL_PASS_COMPLETE
  • Adds configurable strategy.two_to_one.* thresholds, timing, offsets, readiness radius, and abort behavior.
  • Sets default game.number_of_players to 3 for the current match setup.
  • Updates README/release archive entry and patch metadata.

Packaging

  • Repository source folder excludes TensorRT .engine model files.
  • Release asset v2.2.1.zip contains the full v2.2.1 code package, including runtime engine files for deployment.

Validation

  • YAML config parse OK.
  • Striker BT XML parse OK.
  • Team-signal CID registry standalone C++ syntax check OK.
  • Full ROS/colcon build was not run locally because this machine does not have colcon/ROS installed.