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v2.2.2
Patch v2.2.2 - GameController Safety + Build Fixes
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v2.2.2 - GameController Safety + Build Fixes
What changed
Added hard zero-velocity override for GameController SET, END, penalty, free-kick STOP, and free-kick SET states.
Added immediate stop when transitioning into SET.
Made malformed GameController values fail closed instead of leaving stale PLAY walking behavior active.
Fixed the NONE macro collision from RoboCupGameControlData.h by renaming new symbols to INACTIVE / NO_COMMAND.
Included scripts/auto_calib.sh in the packaged patch.
Packaging
Source tree excludes model engine binaries.
Release asset v2.2.2.zip contains the full patch folder, including model engines.
Validation
Local macro-collision syntax probe passed with RoboCup header included before patched headers.
scripts/auto_calib.sh exists and uses LF line endings.
Full ROS/colcon build was not run on this PC because ROS/colcon is not installed locally.
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