UjAPI v1.1.33.333
Release:
- Fixed IsUnitMoving always returning true.
- Fixed IsUnitIdle always returning false.
- Changed GetCurrentAnimationId/GetCurrentAnimationName handling to only use CModel, instead of relying on CSprite.
- Yet another, this time for sure switch to AbilDataCacheNode::Clone, to prevent crashes.
- Rewamped how AbilDataCacheNode clones are erased, allowing ability to get properly cleanup first and then removing cloned base.
- Fixed UnitAddAbility allowing addition of duplicate abilities, only Ex version was supposed to do it.