Completely new automapper, audio to onsets and light generation algorithm.
- Lightshow Generator (based on note timings)
- Map Generator from Notes
- Map Generator from Audio
- Generate note in a specific audio range
- Generate note as timing only
- Note selection for each algorithm
Audio: 0.01 is the default value for an onset (note) to be placed by the algorithm
- Max Speed : The minimum distance between two note generated.
- Double Threshold : The onset value need to be above this value to generate a double note on same beat.
- Max double speed : Remove double also known as gallops if there is a singular note too close to the double (in beat).
- Onset Sensitivity : Threshold Multiplier for the average of an onset. If the onset is above that average, the onset is kept.
- Indistinguishable Range : Value divided by to find the "Number of set of samples to ignore after an onset". Setting it higher will reduce that immunity period.
- Audio Range : Min and Max value (in beat) where notes will be generated.
Map :
- Bottom Row Only : All the notes are generated bottom row.
- Up and Down Only : All the notes are either down or up cut direction (still flow).
- Randomize Line : Randomise the line index of each note.
- Fused Double Only : Make double notes the same line and layer.
- Timing Only : Only dot notes, all aligned bottom left.
- Wrist Limiter : When enabled, remove extreme wrist rotation.
Light:
- Speed : Color will switch value every x (beat).
- Offset : Add an offset from first note for the color switch (in beat).
- Boost : Boost will turn on/off every x (beat).
- Use Chroma : Generate Chroma lights based on Onsets detection.
- Ignore Bombs : Skip bombs while generating lights.
- Nerf Strobes : Reduce fast color swap, remove fast strobe spam, etc.
- Use Boost Events : Apply Boosts events every 8 beats (on/off)