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Major bug fix #32.
The IO code was reporting EOF a bit pre-maturely. Typically, just one byte was lost. But since FLIF is densely packed, this loss of one byte could affect a whole row of pixels.
The low level API was slightly changed to improve precision and clarity. If you don't use the low-level API this change has no impact for you. The truncation parameter had a percentage unit. Now there are two APIs: one which retrains the percentage unit, and another which uses a byte count. The API doc has been updated accordingly.