A small, ugly planetary program written in C++ & OpenGL
This is a small, ugly graphics project worked on with 1 other that utilized planet bmp images to wrap textures around spheres and display them with different lighting effects.
This program can be run from any command line interpreter after the program has been compiled by a C++ compiler (eg. g++, clang++). Note that a makefile has also been provided in order to handle compilation by executing the "make" command.
- Clone the repo
git clone https://github.com/UreshiiPanda/Planets.git
- Make sure to include the correct header file syntax based on your OS. The syntax is different for Mac.
- Compile
make
- Run Kanjime
./planets
