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Releases: UselessBullets/7.3-fixer
Releases · UselessBullets/7.3-fixer
Release list
v1.5.0
What's Changed
- Fixed the player sometimes being flung twice in multiplayer, by @gungun974
- Fixed the player sometimes dying when falling at the wrong velocity, by @gungun974
- Fixed creeper pathfinding under trapdoors, by @MelonMojito
New Contributors
- @gungun974 made their first contribution in #4
Full Changelog: v1.4.0...v1.5.0
BTA Fixes 1.4.0
- Fixed possible NPE on flag editor screen
- Fixed Furnaces, Blast Furnaces, and Baskets sending excessive description packets when empty
- Made lamp inversions only occur with an empty hand
- Added the missing projectile egg entity dispatcher id
- Added support for keypad enter on text and popup prompts
BTA Fixes 1.3.0
- Fixes "double click" issue when first punching some blocks like doors (causing them to open and close at the same moment)
- Fixes erroneous debug printline state in the previous mod release
BTA Fixes 1.2.0
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Merged @bigsir24 's bug fixes into BTA Fixes
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Fixes incoming packet queue overloading
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Makes PacketBlockRegionUpdate use a cached byte arrays
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SpawnerMobs -> Replaced new ChunkCoordinate() call with separate methods
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ChunkProviderServer -> Changed keys from Integer to ChunkCoordinate
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ChunkProviderClient -> Map and List is replaced when unloadAllChunks() is called
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Fixed basket pushing sometimes causing a casting issue in multiplayer (thanks @MelonMojito)
What's Changed
- Multiplayer improvements by @bigsir24 in #1
- Basket Pushing Client Bug Temporary Fix by @MelonMojito in #2
New Contributors
- @bigsir24 made their first contribution in #1
- @MelonMojito made their first contribution in #2
Full Changelog: v1.1.0...v1.2.0
BTA Fixes 1.1.0
- Fixed painting unpainted doors deleting half the door
- Fixed diamond ore not applying its retro texture in retro worlds
- Fixed double chest bottom textures not rotating correctly
BTA Fixes 1.0.0
- Fixes punching paintings not dropping the painting items
- Fixes Statistics Packets sometimes crashing the client