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v0.11.0

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@VIRUXE VIRUXE released this 14 Sep 13:14
· 65 commits to main since this release

screenshot --paint #rrggbb

Vehicle bodies rendered white because the paint colour is not stored in the YFT (the game applies it at runtime from carcols metadata). --paint tints every geometry drawn with a vehicle_paint* shader and leaves glass, lights, tyres and interiors alone:

rpf screenshot ./nested/levels/gta5/vehicles.rpf adder.yft --views front,left,iso --grid --ytd adder --ytd vehshare --paint "#8b1a1a"

Built on rpf-archive 0.8.2 (RenderOptions::paint, is_vehicle_paint_shader). Closes #1.