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Releases: VZQZ-Games/builds
Release list
The Fortress v0.0.29-P979
The Fortress v0.0.29-P979 - builds for Windows, macOS, and Android.
What's new in this build:
- Hall roster rows show the hero's own look as a portrait
- The last barrier taps and why each was dropped ride Copy game data
Behind the scenes:
- The Settings Accessibility pane builds in SettingsRows
Windows: download TheFortress-win-v0.0.29-P979.zip, unzip, run the .exe (first launch: SmartScreen -> More info -> Run anyway).
macOS: download TheFortress-mac-v0.0.29-P979.zip, unzip, open TheFortress.app; first launch: click Done, then System Settings > Privacy & Security > Open Anyway (standard for non-App-Store apps, ad-hoc signed).
Android: download TheFortress-android-v0.0.29-P979.apk to an arm64 phone and open it; allow install from this source, then Install. Builds keep the same signature, so a newer build updates in place - easiest via Obtainium (pull down to refresh). If you previously tracked the retired TheFortressQA-android files in Obtainium, repoint your filter to TheFortress-android once.
Cheat panel / QA: there is no separate QA download anymore - in the game, open the character roster and create a New Fortress with the QA option; that character plays with the cheat panel on.
Crash or bug? Windows and macOS write a log file (attach the newest); on Android, attach a screen recording or a description.
Windows log: %APPDATA%\Godot\app_userdata\The Fortress\logs
macOS log: ~/Library/Application Support/Godot/app_userdata/The Fortress/logs
Note: the "Source code" links GitHub adds below contain only this download page's readme - the game's source is not published.
Full changelog (all versions): https://github.com/VZQZ-Games/builds/blob/main/CHANGELOG.md
The Fortress v0.0.29-P967
The Fortress v0.0.29-P967 - builds for Windows, macOS, and Android.
What's new in this build:
- One world-alert rule - the keep's card retires its "!", a person wears the "!" or the target, never both
- HeroStills, one still per hero look for the roster rows
- On the Xbox an A press on a text field raises the console keyboard
Behind the scenes:
- The Settings Developer pane builds in SettingsRows
- The Settings Audio pane builds in SettingsRows
- The Settings Gameplay pane builds in SettingsRows
Windows: download TheFortress-win-v0.0.29-P967.zip, unzip, run the .exe (first launch: SmartScreen -> More info -> Run anyway).
macOS: download TheFortress-mac-v0.0.29-P967.zip, unzip, open TheFortress.app; first launch: click Done, then System Settings > Privacy & Security > Open Anyway (standard for non-App-Store apps, ad-hoc signed).
Android: download TheFortress-android-v0.0.29-P967.apk to an arm64 phone and open it; allow install from this source, then Install. Builds keep the same signature, so a newer build updates in place - easiest via Obtainium (pull down to refresh). If you previously tracked the retired TheFortressQA-android files in Obtainium, repoint your filter to TheFortress-android once.
Cheat panel / QA: there is no separate QA download anymore - in the game, open the character roster and create a New Fortress with the QA option; that character plays with the cheat panel on.
Crash or bug? Windows and macOS write a log file (attach the newest); on Android, attach a screen recording or a description.
Windows log: %APPDATA%\Godot\app_userdata\The Fortress\logs
macOS log: ~/Library/Application Support/Godot/app_userdata/The Fortress/logs
Note: the "Source code" links GitHub adds below contain only this download page's readme - the game's source is not published.
Full changelog (all versions): https://github.com/VZQZ-Games/builds/blob/main/CHANGELOG.md
The Fortress v0.0.29-P951
The Fortress v0.0.29-P951 - builds for Windows, macOS, and Android.
What's new in this build:
- Maintenance build (no player-facing changes in this range).
Behind the scenes:
- The Settings Controls pane builds in SettingsRows
- The Settings bottom action bar builds in SettingsRows
Windows: download TheFortress-win-v0.0.29-P951.zip, unzip, run the .exe (first launch: SmartScreen -> More info -> Run anyway).
macOS: download TheFortress-mac-v0.0.29-P951.zip, unzip, open TheFortress.app; first launch: click Done, then System Settings > Privacy & Security > Open Anyway (standard for non-App-Store apps, ad-hoc signed).
Android: download TheFortress-android-v0.0.29-P951.apk to an arm64 phone and open it; allow install from this source, then Install. Builds keep the same signature, so a newer build updates in place - easiest via Obtainium (pull down to refresh). If you previously tracked the retired TheFortressQA-android files in Obtainium, repoint your filter to TheFortress-android once.
Cheat panel / QA: there is no separate QA download anymore - in the game, open the character roster and create a New Fortress with the QA option; that character plays with the cheat panel on.
Crash or bug? Windows and macOS write a log file (attach the newest); on Android, attach a screen recording or a description.
Windows log: %APPDATA%\Godot\app_userdata\The Fortress\logs
macOS log: ~/Library/Application Support/Godot/app_userdata/The Fortress/logs
Note: the "Source code" links GitHub adds below contain only this download page's readme - the game's source is not published.
Full changelog (all versions): https://github.com/VZQZ-Games/builds/blob/main/CHANGELOG.md
The Fortress v0.0.29-P935
The Fortress v0.0.29-P935 - builds for Windows, macOS, and Android.
What's new in this build:
- Send_feedback reports whether the post went out, so Controls Send toasts only a real send
- Settings Controls sends a note and the control mapping
- The site's launcher download buttons serve from our R2 server (fix attempt - still being verified)
Behind the scenes:
- The desktop window display state moves into SettingsDisplayState
- The Numbers and Color Palette choice rows build in SettingsRows
Windows: download TheFortress-win-v0.0.29-P935.zip, unzip, run the .exe (first launch: SmartScreen -> More info -> Run anyway).
macOS: download TheFortress-mac-v0.0.29-P935.zip, unzip, open TheFortress.app; first launch: click Done, then System Settings > Privacy & Security > Open Anyway (standard for non-App-Store apps, ad-hoc signed).
Android: download TheFortress-android-v0.0.29-P935.apk to an arm64 phone and open it; allow install from this source, then Install. Builds keep the same signature, so a newer build updates in place - easiest via Obtainium (pull down to refresh). If you previously tracked the retired TheFortressQA-android files in Obtainium, repoint your filter to TheFortress-android once.
Cheat panel / QA: there is no separate QA download anymore - in the game, open the character roster and create a New Fortress with the QA option; that character plays with the cheat panel on.
Crash or bug? Windows and macOS write a log file (attach the newest); on Android, attach a screen recording or a description.
Windows log: %APPDATA%\Godot\app_userdata\The Fortress\logs
macOS log: ~/Library/Application Support/Godot/app_userdata/The Fortress/logs
Note: the "Source code" links GitHub adds below contain only this download page's readme - the game's source is not published.
Full changelog (all versions): https://github.com/VZQZ-Games/builds/blob/main/CHANGELOG.md
The Fortress v0.0.29-P920
The Fortress v0.0.29-P920 - builds for Windows, macOS, and Android.
What's new in this build:
- A key bound to two shortcuts shows its chip in red
- The bramble's cleared patch keeps the painting's own pixels over the dock, so the live dock shows centred on the road (fix attempt - still being verified)
- Round-4 Fortress building redraws for Nathan's 9 redraw picks, drafts in testing/
- The combat HUD confirm is a forced choice - no dim tap, Escape consumed
- 42 resource nodes step off the trees, rocks and bushes they were drawn over - one or two cells each onto open grass
Behind the scenes:
- The battle, components and GUI management docs follow the code
Windows: download TheFortress-win-v0.0.29-P920.zip, unzip, run the .exe (first launch: SmartScreen -> More info -> Run anyway).
macOS: download TheFortress-mac-v0.0.29-P920.zip, unzip, open TheFortress.app; first launch: click Done, then System Settings > Privacy & Security > Open Anyway (standard for non-App-Store apps, ad-hoc signed).
Android: download TheFortress-android-v0.0.29-P920.apk to an arm64 phone and open it; allow install from this source, then Install. Builds keep the same signature, so a newer build updates in place - easiest via Obtainium (pull down to refresh). If you previously tracked the retired TheFortressQA-android files in Obtainium, repoint your filter to TheFortress-android once.
Cheat panel / QA: there is no separate QA download anymore - in the game, open the character roster and create a New Fortress with the QA option; that character plays with the cheat panel on.
Crash or bug? Windows and macOS write a log file (attach the newest); on Android, attach a screen recording or a description.
Windows log: %APPDATA%\Godot\app_userdata\The Fortress\logs
macOS log: ~/Library/Application Support/Godot/app_userdata/The Fortress/logs
Note: the "Source code" links GitHub adds below contain only this download page's readme - the game's source is not published.
Full changelog (all versions): https://github.com/VZQZ-Games/builds/blob/main/CHANGELOG.md
The Fortress v0.0.29-P1105
The Fortress v0.0.29-P1105 - builds for Windows, macOS, and Android.
What's new in this build:
- The swamp's painted dock is back, centred on the road, and its sprite no longer draws over the painting
Behind the scenes:
- Signed Windows builds go on Infrastructure as a future line, once more people are playing
Windows: download TheFortress-win-v0.0.29-P1105.zip, unzip, run the .exe (first launch: SmartScreen -> More info -> Run anyway).
macOS: download TheFortress-mac-v0.0.29-P1105.zip, unzip, open TheFortress.app; first launch: click Done, then System Settings > Privacy & Security > Open Anyway (standard for non-App-Store apps, ad-hoc signed).
Android: download TheFortress-android-v0.0.29-P1105.apk to an arm64 phone and open it; allow install from this source, then Install. Builds keep the same signature, so a newer build updates in place - easiest via Obtainium (pull down to refresh). If you previously tracked the retired TheFortressQA-android files in Obtainium, repoint your filter to TheFortress-android once.
Cheat panel / QA: there is no separate QA download anymore - in the game, open the character roster and create a New Fortress with the QA option; that character plays with the cheat panel on.
Crash or bug? Windows and macOS write a log file (attach the newest); on Android, attach a screen recording or a description.
Windows log: %APPDATA%\Godot\app_userdata\The Fortress\logs
macOS log: ~/Library/Application Support/Godot/app_userdata/The Fortress/logs
Note: the "Source code" links GitHub adds below contain only this download page's readme - the game's source is not published.
Full changelog (all versions): https://github.com/VZQZ-Games/builds/blob/main/CHANGELOG.md
The Fortress v0.0.29-P1063
The Fortress v0.0.29-P1063 - builds for Windows, macOS, and Android.
What's new in this build:
- The seven kept craftsman houses get their portraits; Mason's House round-2 draft
Behind the scenes:
- Custom controls shipped (v57)
Windows: download TheFortress-win-v0.0.29-P1063.zip, unzip, run the .exe (first launch: SmartScreen -> More info -> Run anyway).
macOS: download TheFortress-mac-v0.0.29-P1063.zip, unzip, open TheFortress.app; first launch: click Done, then System Settings > Privacy & Security > Open Anyway (standard for non-App-Store apps, ad-hoc signed).
Android: download TheFortress-android-v0.0.29-P1063.apk to an arm64 phone and open it; allow install from this source, then Install. Builds keep the same signature, so a newer build updates in place - easiest via Obtainium (pull down to refresh). If you previously tracked the retired TheFortressQA-android files in Obtainium, repoint your filter to TheFortress-android once.
Cheat panel / QA: there is no separate QA download anymore - in the game, open the character roster and create a New Fortress with the QA option; that character plays with the cheat panel on.
Crash or bug? Windows and macOS write a log file (attach the newest); on Android, attach a screen recording or a description.
Windows log: %APPDATA%\Godot\app_userdata\The Fortress\logs
macOS log: ~/Library/Application Support/Godot/app_userdata/The Fortress/logs
Note: the "Source code" links GitHub adds below contain only this download page's readme - the game's source is not published.
Full changelog (all versions): https://github.com/VZQZ-Games/builds/blob/main/CHANGELOG.md
The Fortress v0.0.29-P1035
The Fortress v0.0.29-P1035 - builds for Windows, macOS, and Android.
What's new in this build:
- Normal is the default graphics set for a fresh save
Behind the scenes:
- The chooser's exit row builds in one private RosterScreen._add_exit_row
Windows: download TheFortress-win-v0.0.29-P1035.zip, unzip, run the .exe (first launch: SmartScreen -> More info -> Run anyway).
macOS: download TheFortress-mac-v0.0.29-P1035.zip, unzip, open TheFortress.app; first launch: click Done, then System Settings > Privacy & Security > Open Anyway (standard for non-App-Store apps, ad-hoc signed).
Android: download TheFortress-android-v0.0.29-P1035.apk to an arm64 phone and open it; allow install from this source, then Install. Builds keep the same signature, so a newer build updates in place - easiest via Obtainium (pull down to refresh). If you previously tracked the retired TheFortressQA-android files in Obtainium, repoint your filter to TheFortress-android once.
Cheat panel / QA: there is no separate QA download anymore - in the game, open the character roster and create a New Fortress with the QA option; that character plays with the cheat panel on.
Crash or bug? Windows and macOS write a log file (attach the newest); on Android, attach a screen recording or a description.
Windows log: %APPDATA%\Godot\app_userdata\The Fortress\logs
macOS log: ~/Library/Application Support/Godot/app_userdata/The Fortress/logs
Note: the "Source code" links GitHub adds below contain only this download page's readme - the game's source is not published.
Full changelog (all versions): https://github.com/VZQZ-Games/builds/blob/main/CHANGELOG.md
The Fortress v0.0.29-P1027
The Fortress v0.0.29-P1027 - builds for Windows, macOS, and Android.
What's new in this build:
- The first axe is the Dull Woodsman's Axe - name and id, save v11 carries old saves over (fix attempt - still being verified)
Behind the scenes:
- The chooser's local-saves block builds in one private RosterScreen._add_local_saves_block
- The chooser's sign-in doors build in one private RosterScreen._add_sign_in_doors
Windows: download TheFortress-win-v0.0.29-P1027.zip, unzip, run the .exe (first launch: SmartScreen -> More info -> Run anyway).
macOS: download TheFortress-mac-v0.0.29-P1027.zip, unzip, open TheFortress.app; first launch: click Done, then System Settings > Privacy & Security > Open Anyway (standard for non-App-Store apps, ad-hoc signed).
Android: download TheFortress-android-v0.0.29-P1027.apk to an arm64 phone and open it; allow install from this source, then Install. Builds keep the same signature, so a newer build updates in place - easiest via Obtainium (pull down to refresh). If you previously tracked the retired TheFortressQA-android files in Obtainium, repoint your filter to TheFortress-android once.
Cheat panel / QA: there is no separate QA download anymore - in the game, open the character roster and create a New Fortress with the QA option; that character plays with the cheat panel on.
Crash or bug? Windows and macOS write a log file (attach the newest); on Android, attach a screen recording or a description.
Windows log: %APPDATA%\Godot\app_userdata\The Fortress\logs
macOS log: ~/Library/Application Support/Godot/app_userdata/The Fortress/logs
Note: the "Source code" links GitHub adds below contain only this download page's readme - the game's source is not published.
Full changelog (all versions): https://github.com/VZQZ-Games/builds/blob/main/CHANGELOG.md
The Fortress v0.0.29-P1017
The Fortress v0.0.29-P1017 - builds for Windows, macOS, and Android.
What's new in this build:
- Re-cut the canopies along the opened east road
- A way out held by a fight says why, once per step in
- Launcher 1.1.70 - anonymous diagnostics, Send report, facts header, Start checks for updates
- Open the painted road south of the East Bridge
- The cave's commons are tuned to the club - bare loses, +3 wins one then rests, rats < spiders < bats
- The Actions window defaults shown on every surface, docks slid clear of the Log and Character run
- Patched Hide wears the Ranger pauldron and bracers
- The player raises one of ten banners when they take the throne, and it becomes the commander's badge
- A roster still is a square bust, head to waist
Behind the scenes:
- The keep's screen build and listeners are two private ManagementScreen methods
- The floater section says what the game draws today, type colors and crit decided for v0.0.31
Windows: download TheFortress-win-v0.0.29-P1017.zip, unzip, run the .exe (first launch: SmartScreen -> More info -> Run anyway).
macOS: download TheFortress-mac-v0.0.29-P1017.zip, unzip, open TheFortress.app; first launch: click Done, then System Settings > Privacy & Security > Open Anyway (standard for non-App-Store apps, ad-hoc signed).
Android: download TheFortress-android-v0.0.29-P1017.apk to an arm64 phone and open it; allow install from this source, then Install. Builds keep the same signature, so a newer build updates in place - easiest via Obtainium (pull down to refresh). If you previously tracked the retired TheFortressQA-android files in Obtainium, repoint your filter to TheFortress-android once.
Cheat panel / QA: there is no separate QA download anymore - in the game, open the character roster and create a New Fortress with the QA option; that character plays with the cheat panel on.
Crash or bug? Windows and macOS write a log file (attach the newest); on Android, attach a screen recording or a description.
Windows log: %APPDATA%\Godot\app_userdata\The Fortress\logs
macOS log: ~/Library/Application Support/Godot/app_userdata/The Fortress/logs
Note: the "Source code" links GitHub adds below contain only this download page's readme - the game's source is not published.
Full changelog (all versions): https://github.com/VZQZ-Games/builds/blob/main/CHANGELOG.md