Releases: Vaesea/platformer-base
Releases · Vaesea/platformer-base
Release list
Vaesea's Platformer Base (Main) (v1.0.0)
Vaesea's Platformer Base (Main) v1.0.0-beta2
Now has a CreditsState! It appears before you start actually playing the game.
Additions
- CreditsState.hx
Removals
- Solid.hx
Improvements
- Using Tile Properties instead of a solid square. While this may seem unnecessary, you can switch the FlxTilemap to an FlxTilemapExt to use slopes.
Vaesea's Platformer Base (Main) v1.0.0-beta.1
This is the first beta release of the main branch of Vaesea's Platformer Base!
Linux build will be uploaded later.
Make sure you read the README.md!
Features that will be added later are:
- Credits Menu (Since I've already made the tag, I can't add this to beta 1 now) (v1.0.0-beta.2)
- Ducking / Crouching (v1.0.0)
- Skidding (v1.0.0)
- Replacement of Solid Object Layer with FlxTilemap's setTileProperties (Not exactly a feature but an improvement instead) (v1.0.0-beta.2)
Features that still need to be decided:
- Echo-Flixel support? (Reason for: Slopes) (Reason against: Slow)
- FlxTilemapExt instead of FlxTilemap for state.map (Reasons for: Slopes, Solid Object Layer will be replaced with FlxTilemap anyways) (Reason against: Seems a little complicated)