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17.18.20
Bug report and Feature requests
Submit to the respective repository on Github (links in headlines below).
Changelog: BlueJ Extension
Version 1.7
Pull Request #24:
- Show current dev changelog in pull requests.
Pull Request #18:
- Open Blockly on the right and move all BlueJ windows to the left
- Linked close-events of Code Editor and Blockly
Version 1.6
- Build jar from IntelliJ in #12
- Lock certain classes for editing with Blockly in #13
- Perform all builds via Github Actions/Workflows
- Fixes Issues: #5, #9, #10, #11, #14
Changelog: Blockly2Java
Version 1.8
Pull Request ValentinHerrmann/Blockly2Java#11:
- Fixed type determination via increase block.
- Fixed graphics bug in BlueJ-Mode (now: no trash can visible in no-blockly-mode).
Version 1.7
Pull Request ValentinHerrmann/Blockly2Java#9:
- Try posting code to BlueJ only if connected (initial GET request for xml from BlueJ was successful).
- Hide java-code window if connected to BlueJ (#18).
- Extended readme.
Version 1.6
- publish release as Blockly2Java.tar.gz instead of single files
Version 1.5
- Minor bugfixes
- Basic constructor support
Changelog: Gameboard
Version 2.0
- not backward compatible to 1.x !
Pull Request ValentinHerrmann/Gameboard#3:
- Load images by name from project-folder, resources-folder, images-folder or jar-library (checked in this order)
- More generic methods in EntityReflection and Gameboard
- Renamed package to
bbe(shorter)
Pull Request ValentinHerrmann/Gameboard#8:
- Added several images to resources (players, items and blocks from minecraft, supermario and spongebob + several backgrounds)
- Improved performance (check existing methods once, option to set as static = skip calling of several methods)
- Option to show hitboxes.
- Option to scale entity images by any factor (at any time of the game).
- Option to let game end and set game over message fom any entity on the gameboard.
Version 1.2
- Build Gameboard from IntelliJ