SnRooms v1.1.0
·
121 commits
to main
since this release
Changes
- New:
/rooms redefine <id>(snrooms.admin.redefine) - points an existing room at the region you just marked with the wand. The room keeps its id, its exit and every setting; only the region changes, and the new one may be anywhere, including another world. - The room is reset onto the new region and reopened: a shell standing in the world comes down and a running round is cancelled BEFORE the swap (the old region is the only thing that describes those blocks), then whoever is already standing in the new area is counted again.
- If the new region ends up containing the room's exit point, the command says so - left there, it would teleport every future round's survivors back inside.
- Safe spots tracked for the old region are dropped, so the anti-glitch guard can no longer evict someone to where the room used to be.
Installation
Download the JAR below and place in your plugins folder. Requires SnLib.jar.