Document the v1.3.0 save-integrity changes
Home said in as many words that there is "no automatic backup", which is
now wrong, and several development pages described behaviour that changed.
- Home, FAQ: PCEdit copies the save aside before it first writes to one,
with the per-platform folder and the caveats that keep it a safety net
rather than a substitute - once per file opened, five kept, best-effort.
The macOS folder is hidden in Finder, so the FAQ says how to reach it.
- FAQ: a save that would not open before v1.3.0 because a container label,
sign or player name contained an '@'.
- Terra Tokens: the three counters saturate rather than wrapping to a
negative balance, and the confirmation reports what was granted.
- Save File Format: an '@' only separates sections where the framing line
breaks bracket it - free text can contain one.
- Save File Library: the atomic temp-and-swap write, why the BOM probe
must read the original path, and the delimiter matching plus the
more-than-ten-sections guard.
- App Core, Architecture, Desktop UI: ISaveBackupService and where its
copies live, the shell's new error-banner row, and the codecs' tolerance
of entries they cannot read.
- Languages & Settings: the backups folder is a second thing written
outside the save folder, and the disclaimer is re-shown on upgrade.
Add the PCEdit wiki
Two lanes off the Home page: a user lane (install, save locations, quick
start, one page per editor feature, languages, FAQ/troubleshooting) and a
development lane (architecture, the save-file format and library, app core,
desktop UI, localization, item catalog, testing, packaging, contributing,
releasing, supporting a new game version).
_Sidebar.md carries the same structure into every page.